Legacy Magics of Relathon
©1992 Franklin W. Cain
(In alphabetical order):
(First Level Spells)

(Second Level Spells)

Relathon's Gift of Agility
(Alteration)

Level: 2
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell increases the recipient creature's Dexterity attribute by the following amount (to a maximum of 18):

Any excess points will add +2% per point to all thieving abilities that are modified by Dexterity, up to 95% total. Any further excess points will add +1% per point to all thieving abilities that are modified by Dexterity, up to 99% total. If the creature doesn't have a Dexterity rating, each two points of Dexterity from this spell will translate into a +1 bonue to AC and missile use.

The material component for this spell is either three whiskers from a cat or a dram of quicksilver (mercury).

Relathon's Gift of Beauty
(Alteration)

Level: 2
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell increases the recipient creature's Comeliness attribute by 1d6 points, up to a maximum of 18. Any excess points are lost. The material component for this spell is either a tail feather from a peacock, three wing or tail feathers from a colorful tropical bird, or a single flawless rose.

Relathon's Gift of Charm and Grace
(Alteration)

Level: 2
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell increases the recipient creature's Charisma attribute by 1d6 points, up to a maximum of 18. Any excess points are lost. The material components for this spell are a vial of honey and three pinches of allspice.

Relathon's Gift of Endurance and Health
(Alteration)

Level: 2
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell increases the recipient creature's Constitution attribute by 1d6 points, up to a maximum of 18. Any excess points are added to the creature's current hit point total (c.f., elixir of heroics). Any damage taken by the creature is subtracted from these bonus hit points first. If the creature has any of these bonus hit points remaining at the end of the spell's duration, these bonus hot points are lost at that time.

If the creature doesn't have a Constitution rating, each two points from this spell will translate into a bonus of +1 hit point per hit die. The material component for this spell is an ounce of chopped liver (either preserved or fresh) from a creature known for its endurance, such as a draft horse, a camel, or a troll.

Relathon's Gift of Insight
(Alteration)

Level: 2
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell increases the recipient creature's Wisdom attribute by the following amount (to a maximum of 18):

Any excess points are lost. If this spell is cast upon a priest who is rested, the priest may pray for spells and gain the additional spells (if any) from the increase in his Wisdom. These extra spells must be used by the end of the spell's duration, or else the extra spells will fade from the priest's mind (i.e., he will lose them).

If the creature doesn't have a Wisdom rating, each two points from this spell will translate into a +1 bonus to all saving throws affected by Wisdom (domination, illsions, etc.). The material component for this spell is either an eye from an owl or a wisdom tooth from a human or demi-human.

Relathon's Gift of Knowledge and Cunning
(Alteration)

Level: 2
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell increases the recipient creature's Intelligence attribute by the following amount (to a maximum of 18):

Any excess points will add +2% per point to the creature's chance to learn new magics, up to 95% total. Any further excess points will add +1% per point to the wizard's chance to learn new magics, up to 99% total. This bonus to Intelligence does not increase the maximum number of spells the creature can learn. If the creature attempts to learn a new spell while under the effects of this spell, and he succeeds in such an attempt only because of the effects of this spell, then the creature must reroll his attempt to learn the new spell when this spell ends, in order to retain the knowledge of the new spell.

The material component for this spell is either an eye from either a fox or a weasel.


(Third Level Spells)

Relathon's Gift of Physical Might
(Alteration)

Level: 3
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell gives the recipient creature the strength of an ogre (18/00), even if isn't a warrior. Of course, if the creature has a Strength attribute greater than 18/00, he is unaffected by this spell. The creature gains all of the benefits of this Strength (attack bonus, damage bonus, etc.). The material component for this spell is a vial of blood from an ogre or a troll (or of a subspecies of ogre or troll).


(Fourth Level Spells)

Relathon's Gift of Superior Physical Might
(Alteration)

Level: 4
Range: Touch
Components: V, S, M
Duration: One hour/level
Casting Time: One turn
Area of Effect: Creature touched
Saving Throw: None

This spell gives the recipient creature the strength of a giant, even if isn't a warrior. The specific Strength score grnated by this spell is based on the level of the caster.

Of course, if the creature has a Strength attribute greater than that granted by this spell, he is unaffected by this spell. The creature gains all of the benefits of this Strength (attack bonus, damage bonus, etc.). He also gets the ability to throw boulders (c.f., elixir of gigantic strength).

The material component for this spell is a vial of blood from a giant or a titan.


(Fifth Level Spells)
(Sixth Level Spells)

(Seventh Level Spells)

(Eighth Level Spells)

(Ninth Level Spells)