HERO System (5th ed.)
Franklin's House Rules for Normal Characteristic Maxima
"Normal Characteristic Maxima" Disadvantage (HSR, pg. 19); "Age" Disadvantage (HSR, pg. 213)
All original work herein is copyright © by Franklin W. Cain. All rights reserved.

CHAR/
Power
         "Basic"
NCM
         Age
(Mature)
         Age
(Old)
         Age
(Young)
 
STR   20   15   10   5
DEX   20   20   20   12
CON   20   15   10   8
BODY   20   15   10   8
INT   20   25   30   15
EGO   20   25   30   8
PRE   20   25   30   8
COM   20   20   20   16
 
PD   8   6   4   3
ED   8   6   4   3
MD   4   5   6   2
SPD   6   5   4   4
REC   10   8   6   3
END   50   40   30   30
STUN   50   40   30   15
 
Running   10"   8"   6"   6"
Swimming   5"   4"   3"   3"
Leaping   5"   3"   2"   2"
 
Points   (20 or 0) *   5   10   15

*   In most "Supers" campaigns, "basic" NCM is worth 20 points. However, in most "Normals" campaigns, NCM is assumed (i.e., default), and is not worth any points. Check with your GM.


http://fcain.tripod.com/hero5/age.html
All original work herein is copyright © by Franklin W. Cain. All rights reserved.