If we have less than six players,
I'll remove certain Positions and Items from the Auction
(to speed up the Auction, and to preserve a source of competition).
- For the Marshal, Admiral, and Captain Positions:
- If we have less than six players,
then these Positions will be auctioned collectively
(using a modifier based on Warfare and Pattern).
- If we have only two or three players,
then one and only one (1) of these Positions is available
(winner's choice).
- If we have only four players,
then only two (2) of these Positions are available
(winners' choice, with first place choosing first).
- If we have five players,
then only three (3) of these Positions are available
(winners' choice, with first place choosing first, etc.).
- If, after collecting the Initial Bids from all Players,
we have fewer bids on these Positions
then the number of Positions available,
then the GM will lower the number of Positions available
to this lower number.
(For example, if we have five Players,
we have a maximum of three Positions available.
If, after Initial Bids, we have only one Bid on these Positions,
then we will have only one Position available,
not three.)
- (The Rebma Position is unaffected by these circumstances.)
- For the Pattern Sword Item:
If we have less than six players,
then one and only one (1) of the Pattern Swords is available
(winner's choice).
- (The Jewel of Judgement Item is unaffected by these circumstances.)
- For the Trump Deck Item:
- If we have only two or three players,
then one and only one (1) of the Trump Decks is available
(winner's choice).
- If we have only four or five players,
then only two (2) of the Trump Decks are available
(winners' choice, with first place choosing first).