"Mage" Package Deals for Fantasy Hero

All About "Magic Skill"

The INT-based Magic Skill Wizardry is used most often for the Limitation "Requires Skill Roll". The EGO-based Magic Skill Sorcery is used most often for switching the spells within the Spell Pool.

Apprentice Mage

1 KS: Magic, 8-
1 KS: One Specific Style, Type, or School of Magic, 8-
1 Lng: Literacy with Native Language
3 Lng: Lingua Arcana [2 pts.], literacy
1 Magic Skill: Wizardry, 8-
1 Magic Skill: Sorcery, 8-
5 Sense Magic
12 Spell Pool: 10 pt. reserve, variable limits: all spells must have at least "-2" in Limitations (-1)
25 Subtotal
-.. Watched by Master (more powerful, 11-, ×½)
-15 Psych: Curious; fascinated with magic (common; strong)
-1 CHAR Mins: INT 13 (6 pts.)
-2 Package Bonus
..   Total for Package Deal

Journeyman Mage

3 Scholar
1 KS: Magic, 11-
1 KS: Styles of Magic, 11-
1 KS: One Specific Style, Type, or School of Magic, 11-
2 PS: Mage, 11-
1 Sci: Magical Theory, 8-
1 Lng: Literacy with Native Language
5 Lng: Lingua Arcana [4 pts.], literacy
3 Three Additional Scholastic or Magical Background Skills
3 Magic Skill: Wizardry, (INT-based)
3 Magic Skill: Sorcery, (EGO-based)
5 Sense Magic
27 Spell Pool: 20 pt. reserve, variable limits: all spells must have at least "-1" in Limitations (-½)
56 Subtotal
-15 Psych: Curious; fascinated with magic (common; strong)
-10 Another Appropriate Disadvantage, such as "Hunted", "Psych", "Reputation", or "Rivalry"
-2 CHAR Mins: INT 15, EGO 13 (11 pts.)
-3 Package Bonus
26   Total for Package Deal

Master Mage

3 Scholar
2 KS: Magic, (INT-based)
2 KS: Styles of Magic, (INT-based)
2 KS: One Specific Style, Type, or School of Magic, (INT-based)
2 KS: Two Additional Specific Styles, Types, or Schools of Magic, each at 11-
3 PS: Mage, (INT-based)
3 Sci: Magical Theory, (INT-based)
1 Lng: Literacy with Native Language
5 Lng: Lingua Arcana [4 pts.], literacy
8 Four Additional Scholastic or Magical Background Skills, (investing 2 pts. into each skill)
9 Magic Skill: Wizardry, (INT-based) +3
7 Magic Skill: Sorcery, (EGO-based) +2
10 Sense Magic, ranged
53 Spell Pool: 40 pt. reserve, variable limits: all spells must have at least "-1" in Limitations (-½)
110 Subtotal
-15 Psych: Curious; fascinated with magic (common; strong)
-30 Two Additional Appropriate Disadvantages, such as "Age", "Hunted", "Psych", "Reputation", or "Rivalry"
-4 CHAR Mins: INT 18, EGO 15 (18 pts.)
-3 Package Bonus
58   Total for Package Deal

Examples of "Scholastic/Magical Background Skills"

New Ways to Use Old Skills

Scrying

The INT-based skill Bugging can be purchased with the -½ Limitation "only for magical scrying", and be used as the "required skill" for items and spells involving divination, such as a magical mirror or crystal ball. The PRE-based skill Interrogation can likewise be purchased with the -1 Limitation "only with magical mind-probing", and be used in a similar manner. Because the Bugging skill could not otherwise be used in the typical Fantasy Hero campaign (except as "eavesdropping"), and the Interrogation skill is quite useful (albeit, un-heroic), the Limitations are given differing values.

Illusions

The General skills Disguise and Mimicry can each be purchased with the -1 Limitation "only with magical illusions", and then used to determine the accuracy of the illusionist's spells.

Magical Research

The INT-based skill Inventor can be purchased with the -½ Limitation "only for magical research", allowing the wizard to research new spells or magical items.