Zombie (Automaton)

Cost   CHAR, Skill, Power, (etc.)
(Stats):             (CHAR Rolls):   (Other):
5 STR 15 STR roll: 12- 3d6 HTH
-6 DEX 8 DEX roll: 11- OCV: 3; DCV: 3
6 CON 13 CON roll: 12-
10 BODY 15
-7 INT 3 INT roll: 10- PER roll: 11-
0 EGO --
0 PRE 10 PRE roll: 11- 2d6 PRE Att. (3d6 w/ COM)
0 COM -10 COM roll: 7- +1d6 to "fear" PRE Att.
0 PD 3 Total: 3 PD (3 rPD)
0 ED 3 Total: 3 ED (3 rED)
2 SPD 2 Phases: 6, 12
0 REC 6
0 END 26
0 STUN 30
(Skills):
1 Lng: Basic Commands [1 pt.]
2 WF: Common Melee Weapons
(Powers): (END Cost):
15 Does Not Bleed (Automaton)
30 75% Physical Damage Reduction, resistant, STUN only (-1)
30 75% Energy Damage Reduction, resistant, STUN only (-1)
3 Damage Resistance for 3 PD, 3 ED
25 Spatial Awareness
3 +1 to all PER rolls (already added in)
9 +3d6 HTH (6d6 w/ STR), "punch" [+1 END]
30 Total Life Support
-12 -6" to Running (0" total; but see below) [0 END]
6 4" Running, no noncombat movement (-¼) [1 END]
152 Total
(Disadvantages):
-25 DF: Walking corpse (not concealable; extreme reaction)
-25 Phys: Dead; no sense of smell, taste, or touch; etc. (all the time, greatly)
-20 Susceptable to PRE Attacks from Clergy, extra +2d6 to PRE Attack (common)
-5 1d6 Unluck
77 Monster Bonus   (Character's Cost is 15 points)