A Proposed Expansion to WOTC's Magic: The Gathering
Apprentice Illusionist
Daydream
Dazzle
Dream Warriors
Dreams of the Past
Dreamshield
Elder Mage
Flying Fish
Greater Warding
Journeyman Wizard
Lesser Warding
Mindburn
Mystic Surge
Shandra's Apprentice
Zara's Apprentice
(Common 1 ×3)
1U
Summon Wizard, 1/1
Tap:
Target illusion or phantasm gets +1/+1
until end of turn.
[v1]
[v2]
[v3]
(Common 1 ×3)
U
Sorcery
Bring an enchantment card from your
graveyard into your hand.
[v1]
[v2]
[v3]
(Common 1 ×3)
XXU
Instant
Put X+1 dazzle counters on target
attacking creature.
Tap creature when Dazzle is cast.
Creature neither deals nor receives damage
as a result of the attack.
Creature does not untap as normal as long as
any dazzle counters remain on it.
Remove one dazzle counter at the end of the
creature's controller's upkeep phase.
(Common 1 ×3)
2U
Summon Phantasm, 0/3
Flying
U:
+1/+0; no more than UUU may be spent in this
manner each turn.
[v1] "They don't scream
or bleed when you kill them.
Instead, they shatter into fragments,
like crystal, or they fade away,
like smoke." -- Erik Vandalsen,
veteran mercenary
[v2]
[v3]
(Uncommon 1)
3U
Enchantment
Choose target creature from your graveyard
and remove it from the game.
Bring a Remembrance token into play.
Treat this token as a blue creature having the
same power, toughness, and special abilities
(if any) of the creature you removed from the
game.
Bury this token if Dreams of the Past is
removed from play, and vice versa.
(Uncommon 2)
XXUUU
Sorcery
Bring X+1 Dreamshard tokens into play.
Treat these tokens as 0/2 blue walls with
flying.
Remove Dreamshield from the game.
(Uncommon 2)
3UU
Summon Wizard, 1/2
Protection from red
Tap:
Counter target red spell.
Treat this as an interrupt.
Tap:
Destroy target red permanent.
(Common 1 ×3)
U
Summon Flying Fish, 0/1
Flying
Bury Flying Fish if at any time
you do not control any islands.
Flying Fish can attack only if opponent
controls at least one island;
Flying Fish gets +1/+0 during such
an attack.
[v1]
[v2]
[v3]
(Uncommon 1)
2UUU
Enchantment
Cumulative upkeep: U
UU:
Counter target spell.
Treat this as an interrupt.
(Uncommon 1)
2UU
Summon Wizard, 1/1
XX, Tap:
Tap X+1 target creatures.
"Neutralizing your foe
does not require killing your
foe." -- Strava Loremaster
(Common 1 ×3)
1UU
Enchantment
Pay U during upkeep
or bury Lesser Warding.
U, Tap:
Counter target green or red spell.
Treat this as an interrupt.
WW:
Counter target red spell.
Treat this as an interrupt.
BB:
Counter target green spell.
Treat this as an interrupt.
(Uncommon 1)
2UU
Sorcery
Each player chooses three cards
from his or her graveyard,
and removes these cards from the game.
A player may instead place one or more of
these cards on top of his or her library
(in any order) by paying 2 life per card.
(Uncommon 3)
UU
Interrupt
Add X colorless mana to your mana pool,
where X is the number of blue permanents
you control.
Remove Mystic Surge from the game.
(Common 1 ×3)
4U
Summon Wizard, 1/1
XX, Tap:
Shandra's Apprentice deals one damage
each to X+1 target creatures.
(X cannot be greater than 3.)
[v1] "Remember, you are the heir
to my granddaughter's legacy." -- Strava
Loremaster
[v2]
[v3]
(Common 1 ×3)
4U
Summon Wizard, 1/1
XX, Tap:
Shandra's Apprentice deals X+1 damage
to target creature.
(X cannot be greater than 3.)
[v1] "You were always too
destructive for your own good,
granddaughter." -- Strava Loremaster
[v2]
[v3]
Return to the index page.