A Proposed Expansion to WOTC's Magic: The Gathering
Allaryn the Silent
Banish
Chromatic Wall
Demonic Armor
Dreamwalk
Evil Sending
Fire Demon
Gryphon Steed
Gryphons of the Veldt
Lord Valko of Tarndale
Magebane
Sir Prando of the Gryphon
Strava Loremaster
Strava's Warding
Prismatic Circle
Talanar's Wrath
Tralos the Mis-Shapen
(Uncommon 1)
2UUUBBB
Summon Legend, 4/4
Protection from green
UB, Tap:
Look at target opponent's hand
and choose up to two cards.
Opponent discards those cards.
Ignore this effect if opponent has no cards
in his or her hand.
"Our decision to banish
Allaryn the Silent,
instead of dealing with her
in a more permanent fashion,
may be the single greatest mistake we've made
in many a century." -- Talanar,
Advisor to the Elven Council
(Uncommon 2)
WWGG
Sorcery
Destroy all demons in play.
(Uncommon 2)
1WU
Summon Wall, 0/4
Choose a color when Chromatic Wall
is first brought into play.
Chromatic Wall has protection
from that color.
(Uncommon 2)
1RB
Enchant Creature
0:
Sacrifice a creature you control
to give +2/-1 to creature enchanted
by Demonic Armor.
0:
Sacrifice a creature you control,
and pay 1 life,
to give +2/+1 to creature enchanted
by Demonic Armor.
(Uncommon 2)
UUBB
Enchantment
Pay UB during upkeep or bury Dreamwalk.
UB:
Take the top card from your library,
and add it to your hand. Then,
immediately choose one card from your hand,
and remove it from the game.
(Uncommon 2)
1UB
Summon Illusion, 2/2
Flying
UB:
If Evil Sending attacks and damages opponent,
look at opponent's hand and choose one card.
Opponent discards that card.
Ignore this effect if opponent has no cards
in his or her hand.
Allaryn could destroy her enemies
by turning their darkest dreams
against them.
(Uncommon 2)
RB
Summon Demon, 2/2
Flying
Pay RB during your upkeep,
or Fire Demon does 2 damage to you
and is tapped.
R: +1/+0
B: +1/+0
(Uncommon 2)
4WG
Summon Gryphon, 3/2
Flying, first strike
2WG, Tap:
Target hero, knight, or paladin gets +2/+1
and gains flying and first strike
until end of turn.
If that creature leaves play this turn,
bury Gryphon Steed.
"Gryphon Steed" replaces this:
(Uncommon 2)
3WG
Summon Gryphons, 3/2
Flying, first strike
"Part eagle, part lion.
The noblest of beasts. Courageous.
Ferocious. The perfect symbol
of knighthood." -- Sir Prando
of the Gryphon
(Uncommon 1)
2GGGRRR
Summon Legend, 4/4
Protection from blue, first strike,
trample
GGRR:
Rampage: 2 until end of turn
"I could spend a thousand years
avenging you, Larissa,
and it still wouldn't be
enough!" -- Lord Valko
(Uncommon 2)
2GR
Enchantment
Whenever a wizard is tapped
by its controller,
Magebane deals one damage to that wizard.
"I implore you, think carefully
before giving the power of the Magebane
to Valko. For,
once we have given him this knowledge,
we cannot take it back." -- Talanar,
Advisor to the Elven Council
(Uncommon 1)
2WWWGGG
Summon Legend, 4/4
Protection from black, first strike,
banding
WG: +1/+1
(Uncommon 1)
2WWWUUU
Summon Legend, 4/4
Protection from red
Gain one life each time
a white or blue spell is successfully cast.
U, Tap:
Counter target spell.
Treat this as an interrupt.
"I yearn for release
from this mortal realm;
but I cannot leave until I have
a successor..." -- Strava Loremaster
(Uncommon 2)
3WU
Enchantment
Cumulative upkeep: 1WU
Choose a color when Strava's Warding
first comes into play.
All damage dealt to you from sources
of that color is reduced to zero.
"Strava's Warding" replaces this:
(Uncommon 2)
1WU
Enchantment
Pay U during upkeep
or bury Prismatic Circle.
When Prismatic Circle comes into play,
choose a color.
1W:
Prevent all damage to you from one source
of the color chosen when Prismatic Circle
came into play.
If a source deals damage to you
more than once in a turn,
you may pay 1W each time to prevent
the damage.
(Uncommon 2)
2GR
Sorcery
Until the end of the current turn,
all islands in play generate 1
instead of their normal mana.
"Forgive me, Strava,
but I must do what I can
to destroy Allaryn." -- Talanar,
Advisor to the Elven Council
(Uncommon 1)
2RRRBBB
Summon Legend, 4/4
Protection from white
All demons in play get +1/+1.
B:
Regenerate target demon.
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