Prerequisites:
Promotion: 7+, DM +1 if EDU 6+.
Contacts: One per term, government.
Other Effects: None.
Prerequisites:
Promotion: 6+, DM +1 if AGL 6+.
Contacts: One per term, specialist in an area listed above.
Other Effects: None.
©1998 by Franklin W. Cain :-)
Even in the 58th century, people still have spiritual needs. Your character is one of the people who attends to these needs.
Prerequisites:
Promotion: 7+, DM +1 if INT 6+.
Contacts: One per term, any.
Other Effects: +1 SOC per promotion.
Prerequisites:
Promotion: 7+, DM +1 if INT 7+.
Contacts: One per term, specialist (Computer or Electronics). If Special Assignment is rolled, add an extra contact of any type.
Other Effects: Two secondary activities per term.
Prerequisites: STR 4+ or AGL 5+.
First Term
Promotion: 7+, DM +1 if CON 7+.
Contacts: One per term, specialist (Engineer).
Other Effects: None.
Prerequisites:
Promotion: 7+, DM +1 if STR 8+, DM +2 if CHR 8+.
Contacts: One per term, criminal, government, military, or trader.
Other Effects:
Prerequisites: None.
First Term
Promotion: 7+, DM +1 if INT 7+.
Contacts: One per term, criminal or law enforcement.
Other Effects: