Copyright © 1997 by Franklin
W. Cain.
All Rights Reserved.
List of Ships & Forces:
1× Shukugan-class
System Defense Boat (SDB),
orbiting Keipes (alert status);
missile barbettes are loaded
with TL-11 missiles
(there are no extra missiles
in the cargo hold)
1× Bastien-class Liner
(the former DLS Eos):
landed at starport (powered down)
1× Moraine-Class Free Trader:
landed at starport (powered down)
(Deep Site):
(Sensor Sites):
Skill Assets:
Keipes Player/Team:
1× TL-15 150-Mj Laser Turret
(Loc: 11; Arcs: All)
2× TL-15 150-Mj Laser Turret
1× TL-12 1,000-Mj Meson Gun
(Short 10:158;
Medium 20:103;
Long 40:52;
Extreme 80:27).
2× TL-12 240,000-km (8 hexes)
Passive EMS
(PEMS Ant. - 13 H;
treat as "Target Size: VS" with
+2 Diff. Mod.)
| Skill Name: Asset | Easy | Average | Difficult | Formidable | Impossible |
| Communications: 9 | (19-) 19 | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) |
| Electronics: 9 | (19-) 19 | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) |
| Gunnery (cascade) | |||||
| Energy Weapons: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Missiles: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Leadership: 15 | (19-) 19 | (19-) 19 | (5-) 15 | 7 (17+) | 3 (13+) |
| Naval Tactics (cascade) | |||||
| Fleet Tactics: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Ship Tactics: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Pilot (cascade) | |||||
| Interface: 9 | (19-) 19 | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) |
| RCV Operations: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Screens (cascade) | |||||
| Meson Screens: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Nuclear Dampers: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Sandcaster: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| Sensors: 9 | (19-) 19 | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) |
| Ship's Engineering: (4.5)* | (8-) 18 | 9 (19+) | 4 (14+) | 2 (12+) | 1 (11+) |
| * | These skills already have the "+1 Difficulty Level" penalty for unskilled attempts. |
Victory/Defeat Conditions:
Victory Points:
Automatic Defeat (any one of the following):
Overwhelming Victory Condition:
Marginal Victory Condition: